CuteHMI - Services (CuteHMI.Services.3)
cutehmi::services::internal::ServiceStateMachine Member List

This is the complete list of members for cutehmi::services::internal::ServiceStateMachine, including all inherited members.

activeQAbstractState
active() const constQAbstractState
activeChanged(bool active)QAbstractState
addDefaultAnimation(QAbstractAnimation *animation)QStateMachine
addState(QAbstractState *state)QStateMachine
addTransition(QAbstractTransition *transition)QState
addTransition(const QObject *sender, const char *signal, QAbstractState *target)QState
addTransition(const QObject *sender, PointerToMemberFunction signal, QAbstractState *target)QState
addTransition(QAbstractState *target)QState
animatedQStateMachine
assignProperty(QObject *object, const char *name, const QVariant &value)QState
blockSignals(bool block)QObject
cancelDelayedEvent(int id)QStateMachine
childEvent(QChildEvent *event)QObjectprotectedvirtual
childModeQState
childMode() const constQState
ChildMode enum nameQState
childModeChanged()QState
children() const constQObject
clearError()QStateMachine
configuration() const constQStateMachine
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const constQObject
connect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, PointerToMemberFunction signal, Functor functor)QObjectstatic
connect(const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type)QObjectstatic
connectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
customEvent(QEvent *event)QObjectprotectedvirtual
defaultAnimations() const constQStateMachine
deleteLater()QObject
destroyed(QObject *obj)QObject
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)QObjectstatic
disconnect(const char *signal, const QObject *receiver, const char *method) const constQObject
disconnect(const QObject *receiver, const char *method) const constQObject
disconnect(const QMetaObject::Connection &connection)QObjectstatic
disconnect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method)QObjectstatic
disconnectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
DontRestorePropertiesQState
dumpObjectInfo()QObject
dumpObjectInfo() const constQObject
dumpObjectTree()QObject
dumpObjectTree() const constQObject
dynamicPropertyNames() const constQObject
entered()QAbstractState
error() const constQStateMachine
Error enum nameQStateMachine
errorStateQState
errorState() const constQState
errorStateChanged()QState
errorStringQStateMachine
errorString() const constQStateMachine
event(QEvent *e) overrideQStateMachineprotectedvirtual
eventFilter(QObject *watched, QEvent *event) overrideQStateMachinevirtual
EventPriority enum nameQStateMachine
ExclusiveStatesQState
exited()QAbstractState
findChild(const QString &name, Qt::FindChildOptions options) const constQObject
findChildren(const QString &name, Qt::FindChildOptions options) const constQObject
findChildren(const QRegExp &regExp, Qt::FindChildOptions options) const constQObject
findChildren(const QRegularExpression &re, Qt::FindChildOptions options) const constQObject
finished()QState
globalRestorePolicyQStateMachine
globalRestorePolicy() const constQStateMachine
HighPriorityQStateMachine
inherits(const char *className) const constQObject
initialStateQState
initialState() const constQState
initialStateChanged()QState
installEventFilter(QObject *filterObj)QObject
isAnimated() const constQStateMachine
isRunning() const constQStateMachine
isSignalConnected(const QMetaMethod &signal) const constQObjectprotected
isWidgetType() const constQObject
isWindowType() const constQObject
killTimer(int id)QObject
machine() const constQAbstractState
metaObject() const constQObjectvirtual
moveToThread(QThread *targetThread)QObject
NoCommonAncestorForTransitionErrorQStateMachine
NoDefaultStateInHistoryStateErrorQStateMachine
NoErrorQStateMachine
NoInitialStateErrorQStateMachine
NormalPriorityQStateMachine
objectNameQObject
objectName() const constQObject
objectNameChanged(const QString &objectName)QObject
onEntry(QEvent *event) overrideQStateMachineprotectedvirtual
onExit(QEvent *event) overrideQStateMachineprotectedvirtual
ParallelStatesQState
parent() const constQObject
parentState() const constQAbstractState
postDelayedEvent(QEvent *event, int delay)QStateMachine
postDelayedEvent(QEvent *event, std::chrono::milliseconds delay)QStateMachine
postEvent(QEvent *event, QStateMachine::EventPriority priority)QStateMachine
propertiesAssigned()QState
property(const char *name) const constQObject
Q_CLASSINFO(Name, Value)QObject
Q_DISABLE_COPY(Class)QObject
Q_DISABLE_COPY_MOVE(Class)QObject
Q_DISABLE_MOVE(Class)QObject
Q_EMITQ_EMITQObject
Q_ENUM(...)QObject
Q_ENUM_NS(...)QObject
Q_ENUMS(...)QObject
Q_FLAG(...)QObject
Q_FLAG_NS(...)QObject
Q_FLAGS(...)QObject
Q_GADGETQ_GADGETQObject
Q_INTERFACES(...)QObject
Q_INVOKABLEQ_INVOKABLEQObject
Q_NAMESPACEQ_NAMESPACEQObject
Q_NAMESPACE_EXPORT(EXPORT_MACRO)QObject
Q_OBJECTQ_OBJECTQObject
Q_PROPERTY(...)QObject
Q_REVISIONQ_REVISIONQObject
Q_SET_OBJECT_NAME(Object)QObject
Q_SIGNALQ_SIGNALQObject
Q_SIGNALSQ_SIGNALSQObject
Q_SLOTQ_SLOTQObject
Q_SLOTSQ_SLOTSQObject
QAbstractState(QState *parent)QAbstractStateprotected
qFindChild(const QObject *obj, const QString &name)QObject
qFindChildren(const QObject *obj, const QString &name)QObject
qFindChildren(const QObject *obj, const QRegExp &regExp)QObject
QObject(QObject *parent)QObject
qobject_cast(QObject *object)QObject
qobject_cast(const QObject *object)QObject
QObjectListQObject
QState(QState *parent)QState
QState(QState::ChildMode childMode, QState *parent)QState
QStateMachine(QObject *parent)QStateMachine
QStateMachine(QState::ChildMode childMode, QObject *parent)QStateMachine
QT_NO_NARROWING_CONVERSIONS_IN_CONNECTQT_NO_NARROWING_CONVERSIONS_IN_CONNECTQObject
receivers(const char *signal) const constQObjectprotected
removeDefaultAnimation(QAbstractAnimation *animation)QStateMachine
removeEventFilter(QObject *obj)QObject
removeState(QAbstractState *state)QStateMachine
removeTransition(QAbstractTransition *transition)QState
RestorePolicy enum nameQState
RestorePropertiesQState
runningQStateMachine
runningChanged(bool running)QStateMachine
sender() const constQObjectprotected
senderSignalIndex() const constQObjectprotected
ServiceStateMachine(QObject *parent=nullptr)cutehmi::services::internal::ServiceStateMachine
setAnimated(bool enabled)QStateMachine
setChildMode(QState::ChildMode mode)QState
setErrorState(QAbstractState *state)QState
setGlobalRestorePolicy(QState::RestorePolicy restorePolicy)QStateMachine
setInitialState(QAbstractState *state)QState
setObjectName(const QString &name)QObject
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
setRunning(bool running)QStateMachine
signalsBlocked() const constQObject
start()cutehmi::services::internal::ServiceStateMachine
started()QStateMachine
startTimer(int interval, Qt::TimerType timerType)QObject
startTimer(std::chrono::milliseconds time, Qt::TimerType timerType)QObject
StateMachineChildModeSetToParallelErrorQStateMachine
stop()cutehmi::services::internal::ServiceStateMachine
stopped()QStateMachine
thread() const constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
tr(const char *sourceText, const char *disambiguation, int n)QObjectstatic
transitions() const constQState
trUtf8(const char *sourceText, const char *disambiguation, int n)QObjectstatic
~QAbstractState()QAbstractStatevirtual
~QObject()QObjectvirtual
~QState()QStatevirtual
~QStateMachine()QStateMachinevirtual